enum
Tsh::CollisionFlags
Overview
Flags for setting a PlayThing's collision
Defined in:
plaything.crEnum Members
-
Player =
1 -
Pickup =
2 -
Obstacle =
4 -
Enemy =
8 -
Custom1 =
16 -
Custom2 =
32 -
Custom3 =
64 -
Custom4 =
128 -
Custom5 =
256 -
Custom6 =
512 -
None =
0 -
All =
1023
Instance Method Summary
-
#custom1?
Returns
trueif this enum value containsCustom1 -
#custom2?
Returns
trueif this enum value containsCustom2 -
#custom3?
Returns
trueif this enum value containsCustom3 -
#custom4?
Returns
trueif this enum value containsCustom4 -
#custom5?
Returns
trueif this enum value containsCustom5 -
#custom6?
Returns
trueif this enum value containsCustom6 -
#enemy?
Returns
trueif this enum value containsEnemy - #none?
-
#obstacle?
Returns
trueif this enum value containsObstacle -
#pickup?
Returns
trueif this enum value containsPickup -
#player?
Returns
trueif this enum value containsPlayer