module RaylibAdditions
Overview
Additions to help wa-cr with graphical conversions using Raylib
To use these additions, just require it:
require "wa-cr/raylib"
Here's some examples of this addition:
require "wa-cr/raylib"
# Gets the palette to use for the images
palette = myw_ad.playpal.palettes[0]
my_wad.get_texture("NameOfTexture", palette) # => Raylib::Image
my_graphic.to_image(palette) # => Raylib::Image
# You can also get pixel data from the image
my_graphic.get_pixel(x, y, palette) # => Raylib::Color
my_flat.to_image(palette) # => Raylib::Image
my_flat.get_pixel(x, y, palette) # => Raylib::Color