module WritingAdditions::TextureX
Overview
Defines how wall patches from the WAD file should combine to form wall textures.
Direct including types
Defined in:
write/write_texture.crInstance Method Summary
-
#write(file : String | Path) : UInt32
Writes a texture map given an output io and returns the size of the written lump
-
#write(io : IO) : UInt32
Writes a texture map given an output io and returns the size of the written lump
Instance Method Detail
def write(file : String | Path) : UInt32
#
Writes a texture map given an output io and returns the size of the written lump
Writes a texture map in my_wad to a file:
my_wad = WAD.read("Path/To/Wad")
my_wad.texmapx.["MyTexMap"].write("Path/To/texturex.lmp")
def write(io : IO) : UInt32
#
Writes a texture map given an output io and returns the size of the written lump
Writes a texture map in my_wad to a file:
my_wad = WAD.read("Path/To/Wad")
File.open(".Path/To/texturex.lmp", "w+") do |file|
my_wad.texmaps["MyTexMap"].write(file)
end