struct WAD::TextureX::Patch

Overview

"The binary contents of the mappatch_t structure contains 10 bytes defining how the patch should be drawn inside the texture."

Defined in:

wa-cr/wad/wad-data/texture.cr

Constructors

Instance Method Summary

Constructor Detail

def self.new #

Instance Method Detail

def clone #

Returns a copy of self with all instance variables cloned.


def colormap : Int16 #

UNUSED


def colormap=(colormap : Int16) #

UNUSED


def initialize #

def originx : Int16 #

def originx=(originx : Int16) #

def originy : Int16 #

def originy=(originy : Int16) #

def patch : Int16 #

def patch=(patch : Int16) #

def stepdir : Int16 #

UNUSED


def stepdir=(stepdir : Int16) #

UNUSED